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GameSpaces

IndieCade!

This week I’m in L.A. (Culver City, actually) for IndieCade! It’s going to be great fun, and they’re sure keeping us busy.  Personally, I’m on the “International” team for the Iron Game Designer event; I’m MCing the guest developer demos at the Work + Share, and I’m on a panel about curating games.  Check out […]

GameSpaces

The keynote lecture I gave at the FMX conference in Stuttgart last month introduced a concept I call “GameSpaces.” Drawing from the best design patterns of tech startup incubators, indie game jams, unconferences, and hackspaces, GameSpaces are a thoroughly un-radical call for indie game developers to collaborate with local and regional entities (governments, bureaus, indie […]