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GameSpaces

The keynote lecture I gave at the FMX conference in Stuttgart last month introduced a concept I call “GameSpaces.” Drawing from the best design patterns of tech startup incubators, indie game jams, unconferences, and hackspaces, GameSpaces are a thoroughly un-radical call for indie game developers to collaborate with local and regional entities (governments, bureaus, indie developers in other fields) and build permanent creative spaces in the places where they live.   Here’s my presentation slides, with narrative notes.

PDF – 14.4 mb (no video)

Keynote – 25.2 mb (with video)

PPT – 24.6 mb (with video)

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